Explorations in building interactive systems β from game design to knowledge infrastructure β using AI as a medium for thinking, prototyping, and expression.
A top-down survival game built with AI-assisted code generation β exploring resource loops, player feedback, and procedural world design as a medium for systems thinking.
A system for reconnecting knowledge β where ideas don't get stored, they evolve. Ramus transforms conversations into a living graph for exploration, study, and continuity over time.
A framework for embedding Claude-powered skills directly into enablement workflows β accelerating content creation, reinforcement, and rep readiness at scale.
Or reach out on LinkedIn